Mark Tilden(1961–) is a biomorphic robot freelance designer from Canada.
A number of his robots are sold as toys.
Others have appeared in television and cinema as props.
Tilden is well-known for his opposition to the notion that
strong artificial intelligence is required for complicated robots.
Tilden is a forerunner in the field of BEAM robotics
(biology, electronics, aesthetics, and mechanics).
To replicate biological neurons, BEAM robots use analog
circuits and systems, as well as continuously varying signals, rather as
digital electronics and microprocessors.
Biomorphic robots are programmed to change their gaits in order
to save energy.
When such robots come into impediments or changes in the
underlying terrain, they are knocked out of their lowest energy condition,
forcing them to adapt to a new walking pattern.
The mechanics of the underlying machine rely heavily on
self-adaptation.
After failing to develop a traditional electronic robot butler in the late 1980s, Tilden resorted to BEAM type robots.
The robot could barely vacuum floors after being programmed
with Isaac Asimov's Three Laws of Robotics.
After hearing MIT roboticist Rodney Brooks speak at Waterloo
University on the advantages of basic sensorimotor, stimulus-response robotics
versus computationally complex mobile devices, Tilden completely abandoned the
project.
Til den left Brooks' lecture questioning if dependable
robots might be built without the use of computer processors or artificial
intelligence.
Rather than having the intelligence written into the robot's
programming, Til den hypothesized that the intelligence may arise from the
robot's operating environment, as well as the emergent features that resulted
from that world.
Tilden studied and developed a variety of unusual analog
robots at the Los Alamos National Laboratory in New Mexico, employing fast
prototyping and off-the-shelf and cannibalized components.
Los Alamos was looking for robots that could operate in
unstructured, unpredictable, and possibly hazardous conditions.
Tilden built almost a hundred robot prototypes.
His SATBOT autonomous spaceship prototype could align itself
with the Earth's magnetic field on its own.
He built fifty insectoid robots capable of creeping through
minefields and identifying explosive devices for the Marine Corps Base
Quantico.
A robot known as a "aggressive ashtray" spits
water at smokers.
A "solar spinner" was used to clean the windows.
The actions of an ant were reproduced by a biomorph made
from five broken Sony Walkmans.
Tilden started building Living Machines powered by solar cells at Los Alamos.
These machines ran at extremely sluggish rates due to their
energy source, but they were dependable and efficient for lengthy periods of
time, often more than a year.
Tilden's first robot designs were based on thermodynamic
conduit engines, namely tiny and efficient solar engines that could fire single
neurons.
Rather than the workings of their brains, his "nervous
net" neurons controlled the rhythms and patterns of motion in robot
bodies.
Tilden's idea was to maximize the amount of patterns
conceivable while using the fewest number of implanted transistors feasible.
He learned that with just twelve transistors, he could
create six different movement patterns.
Tilden might replicate hopping, leaping, running, sitting,
crawling, and a variety of other patterns of behavior by folding the six
patterns into a figure eight in a symmetrical robot chassis.
Since then, Tilden has been a proponent of a new set of
robot principles for such survivalist wild automata.
Tilden's Laws of Robotics say that (1) a robot must
safeguard its survival at all costs; (2) a robot must get and keep access to
its own power source; and (3) a robot must always seek out better power
sources.
Tilden thinks that wild robots will be used to rehabilitate ecosystems that have been harmed by humans.
Tilden had another breakthrough when he introduced very
inexpensive robots as toys for the general public and robot aficionados.
He wanted his robots to be in the hands of as many people as
possible, so that hackers, hobbyists, and members of different maker
communities could reprogramme and modify them.
Tilden designed the toys in such a way that they could be
dismantled and analyzed.
They might be hacked in a basic way.
Everything is color-coded and labeled, and all of the wires
have gold-plated contacts that can be ripped apart.
Tilden is presently working with WowWee Toys in Hong Kong on consumer-oriented entertainment robots:
- B.I.O. Bugs, Constructobots, G.I. Joe Hoverstrike, Robosapien, Roboraptor, Robopet, Roborep tile, Roboquad, Roboboa, Femisapien, and Joebot are all popular WowWee robot toys.
- The Roboquad was designed for the Jet Propulsion Laboratory's (JPL) Mars exploration program.
- Tilden is also the developer of the Roomscooper cleaning robot.
WowWee Toys sold almost three million of Tilden's robot
designs by 2005.
Tilden made his first robotic doll when he was three years
old.
At the age of six, he built a Meccano suit of armor for his
cat.
At the University of Waterloo, he majored in Systems
Engineering and Mathematics.
Tilden is presently working on OpenCog and OpenCog Prime alongside artificial intelligence pioneer Ben Goertzel.
OpenCog is a worldwide initiative supported by the Hong Kong
government that aims to develop an open-source emergent artificial general
intelligence framework as well as a common architecture for embodied robotic
and virtual cognition.
Dozens of IT businesses across the globe are already using
OpenCog components.
Tilden has worked on a variety of films and television
series as a technical adviser or robot designer, including Lara Croft: Tomb
Raider (2001), The 40-Year-Old Virgin (2005), Paul Blart Mall Cop (2009), and
X-Men: The Last Stand (2006).
In the Big Bang Theory (2007–2019), his robots are often
displayed on the bookshelves of Sheldon's apartment.
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You may also want to read more about Artificial Intelligence here.
See also:
Brooks, Rodney; Embodiment, AI and.
References And Further Reading
Frigo, Janette R., and Mark W. Tilden. 1995. “SATBOT I: Prototype of a Biomorphic Autonomous Spacecraft.” Mobile Robotics, 66–75.
Hapgood, Fred. 1994. “Chaotic Robots.” Wired, September 1, 1994. https://www.wired.com/1994/09/tilden/.
Hasslacher, Brosl, and Mark W. Tilden. 1995. “Living Machines.” Robotics and Autonomous Systems 15, no. 1–2: 143–69.
Marsh, Thomas. 2010. “The Evolution of a Roboticist: Mark Tilden.” Robot Magazine, December 7, 2010. http://www.botmag.com/the-evolution-of-a-roboticist-mark-tilden.
Menzel, Peter, and Faith D’Aluisio. 2000. “Biobots.” Discover Magazine, September 1, 2000. https://www.discovermagazine.com/technology/biobots.
Rietman, Edward A., Mark W. Tilden, and Manor Askenazi. 2003. “Analog Computation with Rings of Quasiperiodic Oscillators: The Microdynamics of Cognition in Living Machines.” Robotics and Autonomous Systems 45, no. 3–4: 249–63.
Samans, James. 2005. The Robosapiens Companion: Tips, Tricks, and Hacks. New York: Apress.